A push-your-luck dice roguelike across three sectors of deep space. Roll dice into ship blueprints to launch your fleet. Every die that doesn't fit lands in your hull, and at eight the hull breaches.
Push for one more ship, or bank what you’ve built. Runs last about ten minutes, and the dice have no memory of how well yours was going.
Routes stretch longer and the odds turn meaner the deeper you fly. And the map isn't finished: new sectors, ships and adventures arrive in future expansions.




Every ship has its own blueprint, asking for different dice and paying back in its own way. Bonuses stack for the whole run, so the fleet you build is the strategy.








Every stop deals a fresh gamble, and the deck keeps growing as you clear runs. Safe picks keep the hull clean; 3 Dot Risk cards are where the big launches come from.






Three sectors, eight ships and a hull that holds seven. Launch a run on your phone or right here.